Workshops

2019 - Digital arts and Puppetry - Workshop Bachelor's Degree in Video Game Art

2nd and 3rd years of Bachelor's Degree in Video Game Art

Every year for the past 3 years, students in 2nd and 3rd years of Bachelor's Degree in Video Game Art and drama students from the Théâtre aux Mains Nues have been working together for a week, combining digital techniques and puppetry arts in order to create a play of a few minutes.

This week-long workshop was led by Olivier Thiebaut, head teacher of the Bachelor's Degree in Video Game Art, and Samuel Beck, drama teacher at the Théâtre aux Mains Nues.

Students were given a theme, the JOURNEY, and had to pick an action verb such as running, swimming, or flying as a starting point for their play involving CGI and puppetry.

On the last day, students divided in groups presented their play on the theatre's stage. As the puppeteers were busy bringing the puppets to life behind the puppet theatre, our Video Game students projected the scenery in 3D and controlled it in real-time so that they would be in synch with the puppeteers.

It was an opportunity for our students to experience an unprecedented hybrid situation where digital arts met the ancestral art of puppetry. Participants got to exchange ideas and it was a rewarding exercice, both from a cultural and human standpoint.

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