Bachelor Vidéo Game Art - Orienté Japon
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Bachelor’s Degree in Video Game Art - Japan-oriented

Certified by the French National Directory of Professional Certifications (RNCP)

Drawing on its partnership with the Japanese Osaka Academy of Entertainment Design, Autograf offers its students to enroll in a Bachelor's Degree in Video Game Art, with a special focus on Japan.
On top of the usual curriculum of a Bachelor's Degree in Video Game Art, this program includes specific classes and an academic journey focusing on the Japanese culture and arts.

This Bachelor's Degree will allow you to get familiar with the trades in the video games and 3D animation sectors. Nowadays, 3D animations are to be found just about everywhere : in advertising, on the web, television formats, CGI of any kind, in architecture, in landscaping, etc. On top of that, the rapid development of "Serious Games" offers new opportunities for video games developers.

Possible status: You can apply to this Bachelor's Degree as an undergraduate student, as part of your continuous education or with a work-study program (apprenticeships or vocational training schemes).

Duration of the course: Three years.

Career Prospects: Autograf will train you to become a 3D animation and video games expert, to work as a Computer Graphics Designer, a Character Designer, a Storyboarder, a Modeller, a Game Developer, a 3D Animator, a Level Designer, or as an Art Director.

Further education: Master’s Degree of Art Director in Video Game Design, certified as a level 7 training course by the French National Directory of Professional Certifications (RNCP) and recognised as a Master's Degree by the FEDE (Federation for EDucation in Europe) and IDELart-culture.

Syllabus

The first year of the Bachelor's Degree will allow you to discover the world of design. You will learn the basics of all forms of drawing, familiarize yourself with graphic, digital, and 3D design softwares. Last but not least, this first year will help you become acquainted with the different approaches to creativity in the digital design sector.
This program also offers some Japanese language classes (optional), a course on Japanese arts culture and some Japanese drawings classes.

The second and third years of the program are centered around vocational learning modules on the one hand and artistic and academic modules on the other. They include conceptual and semantic teachings in relation to video games design and animation. These two years are made up of four semesters with a core module and a set of personal development optional courses for each semester to enhance your academic journey.

In second year, the course will allow you to pick a certain number of subjects to enhance your academic journey. For instance, you will be able to pick a subject from a different specialisation, such as interior design, graphic & digital design or global sustainable design.

As an undergraduate student, you will have to complete an internship for a minimum of 20 weeks during the three years of your Bachelor's degree. A 4-week long internship is required at the end of the first year and 16 other weeks will have to be completed during the second and third years of the degree.

These internships are mandatory and will give you the opportunity to get some first-hand work experience. They will facilitate your integration into working life and make it easier for you to join multidisciplinary teams and work for a video game developing company, or a design, communications and creative agency.

  ECTS
Bachelor’s Degree in Video Game Art - Japan-oriented / First Year 60
ACADEMIC EDUCATION 8
English
Art History
Methodology
TECHNOLOGICAL EDUCATION 33
Sketch & Illustration
Plastic Arts
Perspective Drawing
Graphic Design
Achitecture Studio
DTP
CGI Computer Graphics
Computer Graphics, specialisation in Video Games
VOCATIONAL EDUCATION 19
Digital and Graphic Design Workshop
Plastic Arts Workshop
Video Games Workshop
Global Sustainable Design Workshop
Viva
Internship
  ECTS
Bachelor’s Degree in Video Game Art - Japan-oriented / Second Year 60
Core Module First Semester
Methodology and CGI Computer Graphics
20
3D Modelling
3D Texturing
Anatomy Drawing
Modelling
Conceptual Art
Character Design
Video Games Project Management
English
Core Module Second Semester
3D Animation
20
Workshop 3D Animation
3D Modelling
3D Texturing
3D Animation
Character Design
Game Design
Graphic Design
Digital Design
English
Personal Development Optional Courses
Japan-Oriented 10
Osaka/Paris Workshop
Japanese Character Design
Japanese Manga and Anatomy Drawing
Japanese Culture
Still Image, Moving Image 10
Print & Digital Creative Studio
Plastic Arts
Visual Culture
Typography
Print & Digital Design and Production Technologies
The Basic Components of Design 10
Workshop
Plastic Arts
Project Visualisation
Print & Digital Design and Production Technologies
Shadow and Light: Bringing Poetry to Space 10
Plastic Arts
Visual Arts
General Knowledge
Project Visualisation
Materials and Tangible Space 10
Materials and Space Workshop
Plastic Arts
IT
Project Visualisation
3D and Architecture 10
3D Modelling
3D Texturing
Rough Architectural Sketch
Urban Mobility: Emerging Issues 10
Workshop: Mobility
Digital Design and NICT History
Media Analysis - Case Studies
Digital Tools
  ECTS
Bachelor’s Degree in Video Game Art - Japan-oriented / Third Year 60
Core Module First Semester
Game Rules: Design
20
3D Modelling
3D Texturing
3D Animation
Sketching
Conceptual Art
Game Engine Programming
Character Design
English
Core Module Second Semester
Development and Production
20
3D Modelling
3D Texturing
3D Animation
Graphic Environment
Live Model
Game Design
Game Engine Programming
Conceptual Art
English
Personal Development Courses
Japan-Oriented 10
Osaka/Paris Workshop
Japanese Culture
Visual Culture
Japanese Manga and Anatomy Drawing
Video Games Culture
Video Games and their Environment 10
The Video Games Economy
Video Games Project Management
Acoustic Design
Design Thinking
Understanding Digital Design
TOTAL: 180 ECTS

How to apply

There is a specific admissions procedure to follow to apply to the Bachelor’s Degree in Video Game Art - Japan-oriented. The International Office is here to support you throughout the application process and remains at your disposal for any request you might have.

Apply now

Certifications

Dual degree:

Recognised as a Bachelor's Degree by the FEDE (Federation for EDucation in Europe) and IDELart-culture.

An INGO, the FEDE is holding the participatory status with the Council of Europe. It is a European network of higher education and vocational education institutions that share a common project of high standards, quality and ambition. The FEDE network aims at improving the comprehensibility of the diplomas issued by the schools and fosters student mobility and student exchanges between schools.

This program grants access to the title of Developer Integrator of Interactive Media, certified at level 5 by the French National Directory of Professional Certifications (RNCP) pursuant to the ministerial decree of July 28, 2017 published in the Official Journal on August 05, 2017.

Graduation is subjected to the completion and validation of 180 ECTS credits (60 credits per year).

Students enrolled in the Bachelor's Degree are eligible to apply to bilateral student exchange programs.

Testimonials

After having graduated from high school, I knew I wanted to study art but I didn't have a clear idea in mind. So I enrolled in the Bachelor's Degree in Graphic Design. I completed the Degree as part of a work-study program, I was then working as a graphic designer for a company founded by an Autograf Alumnus. While I was doing my degree, I was delighted to see that Autograf was also offering a program on Video Games and 3D Animation.
After having graduated from my degree, I directly enrolled in the 2nd year of the International Bachelor's Degree in Video Game Art at Autograf. I was still working as a graphic designer as part of a work-study program, but for a different company where I'd be given more responsabilities, essentially thanks to my skills in 3D Animation.
Right from the Degree's Second Year, we get to do a lot of 3D and in Third Year, we focus more on Programming. It's very intense and educational. We have some assignments to perform, deadlines to meet. It teaches us to work independently and to make progress.We also got to create our own animation project and carry it out from start to finish on our own, it was great!
Also, despite what one might think, the drawing and perspective classes are instrumental in this Video Game Art programme.
My ideal job would be to work as a character designer.
Céline
CélineBachelor’s Degree in Video Game Art - Japan-oriented
Samantha Milovanovic
Samantha MilovanovicBachelor’s Degree in Video Game Art - Japan-oriented

Meet your teachers

Adrien Delaboudinière
Adrien DelaboudinièreSenior UI Artist & Art Director

Success rate

Class of 2020 Results

70%
Success rate
30%
Resit rate
Repetition rate
0%
Failure rate

Congratulations to all our graduates!

WHAT MAKES AUTOGRAF UNIQUE:
Workshops: Twice a year, workshops are organised with our partner school in Japan. One takes place in Paris, where French students get to work with Japanese students on creating a video game. The second one takes place in Osaka and gives our students the opportunity to travel, share their culture and work together with their Japanese classmates.

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Read our last newsletter: February 2021